Pages: [1] 2 3 4 5 6 7 8 9 |
1. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Cavani1EE7 wrote: Tesfa Alem wrote: Cross pollinating with my future ASCR proposal here. My spreadsheets had the ASCR damage at 34.1 ADV and 36.4 Proto. I will adjust my spreadsheet of course, but this difference still will not account fo...
- by Jack 3enimble - at 2014.12.17 15:20:00
|
2. Logistics Proto Slots - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Joel II X wrote: Amarr loses an equipment slot for a sidearm, and the Caldari loses one for an extra low slot. What's so hard to understand? A low slot that basically HAS to be fitted with a CPU generator or the...
- by Jack 3enimble - at 2014.12.16 03:56:00
|
3. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Sgt Kirk wrote: I would prefer people learn how to actually fit their suits and then we can discuss balance. As is, the people that whine most about it are the people that want to have cake and eat it too. Shields do however need a thresho...
- by Jack 3enimble - at 2014.12.14 16:02:00
|
4. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Zindorak wrote: I think it's fair that shields give less because they don't have speed penalties. You could run 4x complex shield extenders on a cal scout with 2 complex kinkats and be usain bolt Ferroscale plates?
- by Jack 3enimble - at 2014.12.14 15:59:00
|
5. ScR proposed changes/nerfs list - in Feedback/Requests [original thread]
Valor Goat wrote: KenKaniff69 wrote: uhm, how about no? If you think the ScR is that big of an issue, then stack armor like all shield based suits do in this game. Every minmatar and caldari suit I see brick tanks anywhere from 200-500 ex...
- by Jack 3enimble - at 2014.12.12 11:14:00
|
6. Idea: Militia Remote Explosive - in Feedback/Requests [original thread]
Sanchez Rivera wrote: YAY My First Reply :) Now that sir is something i didn't thought of, and that is very true, its an equipment, it should be resupplied at the Supply Depot, or Uplinks should also be supplied from a Nanohive, that indeed ...
- by Jack 3enimble - at 2014.12.08 18:03:00
|
7. Transparent Data (Sniping) - in Feedback/Requests [original thread]
Symbioticforks wrote: I've said this a bunch, but I don't normally red line / MCC snipe. (it has a negative perception, and often has you so far back you lose out on a bunch of possible kills. Unless it's the best location in my opinion (which...
- by Jack 3enimble - at 2014.12.08 17:52:00
|
8. Transparent Data (Sniping) - in Feedback/Requests [original thread]
Here's the deal I respect your sniping. I saw your vid sitting on the MCC and you see the countless people still redline sniping, ask for a buff when the bullshit MCC and redline sniping is fixed.
- by Jack 3enimble - at 2014.12.08 17:21:00
|
9. You created an AV blueprint minmando? - in Feedback/Requests [original thread]
manboar thunder fist wrote: And I think you'll find when people have vehicles to kill they will spam av with a vengeance Even a basic swarm has enough dps to keep a python away Clown
- by Jack 3enimble - at 2014.12.07 04:13:00
|
10. Make shields on par with armor - in Feedback/Requests [original thread]
gustavo acosta wrote: Vitantur Nothus wrote: More HP Creep? If Armor is deemed superior to Shields, then nerfing Armor HP would probably be better for balance than buffing Shield HP. In terms of modules, kind of not really. In terms of...
- by Jack 3enimble - at 2014.12.01 03:27:00
|
11. Make shields on par with armor - in Feedback/Requests [original thread]
Only problem with it is that armor suits can stack dmg mods without sacrificing tank, something a shield user can't do. This is the only broken thing in the shield vs armor debate. Shield suits need both the high and low slots to have an effectiv...
- by Jack 3enimble - at 2014.11.30 22:25:00
|
12. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Repair Revolution This will serve as a partial preview of the upcoming iteration on our logistics rework proposal, please provide feedback accordingly. (Also please pardon the very truncated presentation, I am typing this ...
- by Jack 3enimble - at 2014.11.16 22:50:00
|
13. Python - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: pay for a respec or save it for a rainy day man... i have a lot of respect for ADS pilots they've suffered more than any other class HAHAHAHAHAHAHAHAHA no
- by Jack 3enimble - at 2014.11.01 16:46:00
|
14. WP for repping installations? - in Feedback/Requests [original thread]
Lol no. It will be the new redline sniping, called redline repping.
- by Jack 3enimble - at 2014.10.31 17:26:00
|
15. Remove falling damage - in Feedback/Requests [original thread]
Banjo Robertson wrote: So, we have inertia dampeners for the really long drops, but shorter drops can kill us if we have taken some damage? I think it would be better over all if falling damage were just removed from the game. No.
- by Jack 3enimble - at 2014.10.26 14:09:00
|
16. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
Alena Ventrallis wrote: To Rattati, are you in favor of bringing these changes live, and if so would it be possible to deploy in the balance hotfix? If not then I request the base RR changes be put on hold until they can be deployed together. ...
- by Jack 3enimble - at 2014.10.24 20:42:00
|
17. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
DeathwindRising wrote: zzZaXxx wrote: Faster ROF also makes Cal Assault bonus more useful with it. Balance and distinction of both RRs opens the door now for an additional Cal Assault bonus. Recoil is a good choice as long as you get the num...
- by Jack 3enimble - at 2014.10.24 18:40:00
|
18. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Alena Ventrallis wrote: NextDark Knight wrote: Remove the reload bonus from the Assault Cal Suit for the rail riffle and I'd probley biomass my toon. The bonus is fine just the way it is.. ...what? Yeah...i d...
- by Jack 3enimble - at 2014.10.24 17:09:00
|
19. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
CommanderBolt wrote: Alena Ventrallis wrote: Chief-Shotty wrote: Not sure about boosting the RRA damage.....in the long run it still has a considerably longer range than other rifles...Which means even if its the lowest DPS wise, it still...
- by Jack 3enimble - at 2014.10.24 14:10:00
|
20. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
CCP Rattati wrote: I like all these changes, both the reasoning and the fact that the ARR needs a little buff anyway. GG Rattati
- by Jack 3enimble - at 2014.10.24 04:30:00
|
Pages: [1] 2 3 4 5 6 7 8 9 |
First page | Previous page | Next page | Last page |